![Blueprint "Is Mouse Button Down" Input parameter - Programming & Scripting - Epic Developer Community Forums Blueprint "Is Mouse Button Down" Input parameter - Programming & Scripting - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/4/6/f/46f3f106640bc98c23d205e10adc6b683d8da1cb.png)
Blueprint "Is Mouse Button Down" Input parameter - Programming & Scripting - Epic Developer Community Forums
![Hi for some reason my GetButtonDown isn't working? I checked my project settings and input the button name is 'Jump' and the positive key is 'space' which is the button i want Hi for some reason my GetButtonDown isn't working? I checked my project settings and input the button name is 'Jump' and the positive key is 'space' which is the button i want](https://i.redd.it/x526l96wxps41.png)
Hi for some reason my GetButtonDown isn't working? I checked my project settings and input the button name is 'Jump' and the positive key is 'space' which is the button i want
![c# - Unity Input.GetButtonDown("Jump") and Input.GetKeyDown(KeyCode.Space) is always false - Stack Overflow c# - Unity Input.GetButtonDown("Jump") and Input.GetKeyDown(KeyCode.Space) is always false - Stack Overflow](https://i.stack.imgur.com/57TVn.png)
c# - Unity Input.GetButtonDown("Jump") and Input.GetKeyDown(KeyCode.Space) is always false - Stack Overflow
![c# - Unity Input.GetButtonDown("Jump") and Input.GetKeyDown(KeyCode.Space) is always false - Stack Overflow c# - Unity Input.GetButtonDown("Jump") and Input.GetKeyDown(KeyCode.Space) is always false - Stack Overflow](https://i.stack.imgur.com/jn0Wt.png)