Steam Community :: Guide :: How to create a custom playermodel to Gmod with custom hands using Blender 2.77
![I have finally managed to import Source models and animations into Blender! :D (W.I.P meme video) : r/gmod I have finally managed to import Source models and animations into Blender! :D (W.I.P meme video) : r/gmod](https://external-preview.redd.it/KHRU0qb1nPyA19MbEm5mgrPUzx13wCBXHvzJbDXLj7w.png?width=640&crop=smart&format=pjpg&auto=webp&s=bcce8d23ff0a68c154ed8ae1c39682b34fc48ebb)
I have finally managed to import Source models and animations into Blender! :D (W.I.P meme video) : r/gmod
GitHub - buu342/GMod-BlenderLuaAnimationsAPIExport: An exporter that turns animations in Blender into the format used by JetBoom's Lua Animations API.
![Help] I ripped a model from gmod (through blender) and when I import it in unity it looks fine until I go into the bone menu, any help would be greatly appreciated : Help] I ripped a model from gmod (through blender) and when I import it in unity it looks fine until I go into the bone menu, any help would be greatly appreciated :](https://preview.redd.it/9rrj9ivcg9y71.png?width=2256&format=png&auto=webp&s=2a95a1f820963bbc6bad7f45fa90fe249d745818)